The Dark Citadel, a fraction of a dark world.


The Dark Citadel

An imposing tower meant to be a challenge for the player to navigate their party through. And that's it, that would be the game.
However, I've had many other ideas, and I wanted to reveal, and perhaps discuss, them!

The Dark Citadel. Has many floors which are sealed by demons scattered throughout The Demon World, and where the Demon Lord lives.

The Demon World. This is where the game will actually take place. There will be other locations which you can travel hither and thither and explore a land inhabited by demons. The plot remains the same, demon generals still threaten the existence of humanity.

The Crossroads. Central area where the protagonists wake up. They have no memory, but their clothes and their skills, and thus name themselves WhiteGrayScarlet, and Blue. This is where 

Shattered Gemyard. An area of shattered gems the size of your hand to the size of hills. I drew up some concept art for a boss; but my art is far less than professional. (I barely avoid stick figures).
   Crystalization. A special status condition which has a higher chance to kick off the more Magic a character is affected by. The boss and many creatures will force status effects and the like on the characters in order to completely stun and remove them from the fight. They will have high physical defense and low damage, unless the Crystal encasing a character shatters and takes either massive damage or outright dies.

Anyways. I just wanted to let anyone who is interested know I have plans. I'm excited to continue working on this project.

And please, let me know what you think!

Files

The Dark Citadel.7z 103 MB
Nov 29, 2018

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